By alex
Hey peeps!
In one of my more recent comments I was asked by Immortal Avenger how I do I dps.
Well i guess its time to pass on what i’ve learnt to my young Padowa…er…Paladins…
Key Figures:
There are 3 key figures you have to attain to be considered good ret-dps.
Hit rating – Key figures being 95 (with precision from the prot tree) or 142 (without precision)
Once you have attained 95 then you can work on the 2nd key figure:
Crit Rating – Get your crit to at least 25-30% This will ensure that you keep vengeance up at all times.
Attack Power – Get this up as much as possible once you’ve attained the first 2 figures. Ideally you’re looking to get as close to 2000 AP as possible (unbuffed)
Right now i’m sitting on:
98 Hit rating
32.64% Crit
1990 Attack Power (unbuffed – Not even with Blessing of Might)
When I’m raid buffed however I’m pushing the following:
40-45% crit
3000-4000 Attack Power.
(I’ve seen it go up to 5000 AP once with trinkets/librams all up!!)
Things to do to increase you stats:
If you’re lacking in any of the above things, there are plenty of things you can do to help out temporarily.
Food:
Hit Rating: Spicy Hot Talbuk – This 30 minute buff gives you +20 Hit rating.
Attack Power: Roasted Clefthoof – This 30 minute buff gives you 20 Strength = 44 Attack Power.
Crit Rating: Warp Burger – This 30 minute buff gives you 20 Agility.
Potions and Flasks:
Attack Power: Elixir of Strength – This 1h potion gives 35 Strength gives 77 Attack Power.
Crit Chance: Elixir of Major Agility – This increases your crit chance by 3-5% i think (cant remember)
Flask of Relentless Assault: This 2 hour buff gives you 120 Attack Power.
Scrolls:
Scroll of Strength V: +20 Strength
Scroll of Agility V: +20 Agility
What buttons to press:
Ok so you’re ready to go…all buffed up….Ready for Action!
Cast Seal of the Crusader (provided you’ve got the +3% crit chance talent point spent…if not why not!!)
Now I have a small macro that judges whatever seal i have up and casts Seal of Command.
/cast Judgement
/cast Seal of Command
Its not perfect, and it doesnt always work (and i have no idea why) so I always double click it just in case. (Obviously due to global cool down it wont cast SoC twice so dont worry)
Now the mob should have Judgment of the Crusader on him and he’s ready for you to start plugging away.
Run in let auto swing do its thing, hit the judgement/command macro BEFORE you swing again.
Then mash Crusader Strike.
So essentially its:
Auto Swing – Judge SoC, Cast SoC – Crusader Strike.
Hopefully you’ll have had a Seal of Command hit the mob for some nice combined Burst Damage.
Just remember to only judge command directly after an auto-swing.
Get a swing timer – I suggest Quartz – its ace.
Thats basically it.
Obviously there are other seals you can use depending on the situation. I’m really hoping to see Seal of Blood come over to the Alliance side some day…
By alex
Morning peeps!
Did I have an interesting night.
The guild entered TK: The Eye and formed up outside the hallway leading to Solarian and prepared to clear the trash to Kael’thas.
Wow I’ve never know such annoying trash mobs. I dread to think what it was like before they nerfed the amount of mobs leading to Kael in the 2.3 patch.
Those centurions are a nightmare. The melee team were wiped out in 1.5 seconds flat before anyone had a chance to turn around and run away. Damn that un-ending Whirlwind hits hard. In plate i was being hit for 4-5k per whirl.
Anyway we got through it in the end and moved onto Kael.
The raid leader, Ironclad, had decided to explain the tactics one phase at a time. So we’d do phase one, phase 2 would start and we’d do a forced wipe to then explain the next phase.
Phase 1 – Kael’thas’ Inner Council.
The encounter starts with Kael giving a speech about how great he is and then he sends his advisors to come and kill us.
Advisor 1 – WARRIOR (i dont remember the names! >.<)
This guy walks around in his T5 warrior gear with a big axe and is kited around while ranged DPS take him down. He will “gaze” at a random raid member who then has to run away from the raid members until he decides to “gaze” at someone else. Melee DPS cant do anything here so we stood at the back of the room and /dance(d) and waited for….
Advisor 2 – PALADIN
This guy is pulled and tanked. He will randomly fear people around him and goes down rather fast.
Advisor 3 – MAGE
This chick is tanked by one of the warlocks and taken down by ranged DPS as anyone within 15 feet of her will draw aggro and generally get killed.
Advisor 4 – HUNTARD? Engineer
This guy is a bit random really – he just chucks sticks of dynamite at the person tanking him while DPS take him down. Anyone standing directly infront of him in melee range will get hit by the bombs.
Once that guy is down we start…
Phase 2
Kael then goes on about how he has lots of weapons in his arsenal and some floating weapons spawn and attack the raid.
The weapons are:
2h Axe – Warrior/Paladin/Shaman
Sheild – Tanks
Bow – Hunters
1h Mace – Healers
1h Sword -Rogues/Warriors
Dagger – Rogues
Staff – Mages/Warlocks/Druids/Priests (DPS Staff)
As each of these “die” they drop to the floor and can be picked up and used by the above classes.
Each of them are Legendary and have some insane stats. For instance the healing mace has +600 healing.
We were killing them in this order:
Bow, Mace, Staff…..oh the advisers have been res’d….ah….that’ll be phase 3 then.
Somehow you have to have nuked down the weapons and been ready for the advisors to be res’d.
This is as far as we got in 7/8 tries last night and I loved every minute.
I cant wait to get in there again and kick his butt!
Oh and a little story before i go…
Just before the raid one of the guildies whispered me from his 70 shaman alt. His group needed another DPS for a run to COT:Durnholde. I said i’d come and got the invite…
Hmm… 67 Druid tank…guess I’ll be 2h Tanking then…
70 Resto Shaman – Nice – Shaman healers rock.
70 Enhancement Shaman – Nice! Imp Windfury FTW
70 Enhancement Shaman – Oooh…..
Hold the phone….3 Shamans…? ZOMG!
Windfury Totem – Check
Strength of Earth Totem – Check
Agility Totem – Check
Spell Damage Totem – Check…
I never ran out of mana. I never died…i was sitting on 2.5-4k Attack Power and when Mongoose proc’d i was at 48-50% crit chance! Wooot!!
We cleared the place no problems! all done! nice and easy! I was 40% clear on the DPS meter sitting pretty right at the top!! (not surprising really as i out geared them a lot!)
Oh while i was dribbling over the Windfury totem my Girlfriend asked….
“Whats Windfury? Sounds like some sort of chronic fart problem…”
By alex
Last night the mighty cleared Serpentshrine Cavern 6 out of 6.
Vashj bit it hard apparently (I wasnt there sadly) So hopefully now we’ve gotten her down we can get the rest of the guild to finish that part of the attunement quest.
Tonight however I am signed for the guild first try on Kaelthelas Sunstrider.
I’ve downloaded a really long video on this fight that i’m going to watch tonight when i get in to see how it goes, but i’ve heard its a really long, incredibly complicated fight.
We shall see…I cant wait!!
With any luck he’ll go down on the first night! Thats what I’m hoping for.
Fingers crossed!
By alex
….Well I say we….I mean they.
Seven Percent! If i’d been there maybe we’d have gotten her down!
And they’re going again tonight with out me
/cry
Oh well. Means i can carry on leveling the warlock. He’s up to 64 so not long to go now!
I’m just eager for 2.4 to come now. The ret-changes that i’ve seen on the PTR are nice. I’ve not put it into practise though, just because of the severe lag issues.
What was funny though was i logged onto the PTR and went to Ironforge only to find that a few Horde members had invaded IF and were seeing very little resistance.
Also there’s a funny funny bug that is making all the pets become Super-sized!!
I re-spec’d Gwindle to resto yesterday for some reason, and a few of the guild newbies/alts entered Kara. It was painful. Feral druids can NOT tank in PvP gear.
Wish i’d not gone! We were continuing the groups kara run, so Shade, Illhoof, Chess and Prince were left. We managed to clear Shade on the 2nd attempt after someone moved in the flamewreath. and had 3/4 tries on prince, but the tank just wasnt man-enough.
I’ve done so little with regards to gearing up my paladin….
He’s sat at 2250 odd AP (With Might) 32% crit and 115 Hit rating in his PvE gear.
I guess as i get upgrades in the shape of either t5/t6 or some s3 Arena gear these numbers will go up. But when will i hit the ceiling? I wish i had someone to look at as a guidline for a raiding ret thats cleared Hyjal and BT.
What do people think about Haste rating stuff? Or “ignores xxx armor” items.
At least our enhancement shaman is back and packing Windfury.
By alex
Just a quickie.
Its been a really boring day in the office today, and i’ve been trying my hardest to find stuff to do, and i noticed i was sitting on 99 posts!!
So this is my 100th Blog Post! yay! Grats me!
Last night we cleared 3/4 in TK: Eye as usual, just leaving Vashj and Kael left.
I hope we get Vashj down soon….maybe tonight eh…fingers crossed.